Hello

I’m Zeeshan.Q
a Senior Unity Engineer.

About Me.

I’m Zeeshan — a Senior Unity Engineer focused on building scalable, production-ready game systems. I specialize in multiplayer architecture, mobile optimization, and clean, maintainable code that performs under real-world conditions. Over the years, I’ve worked on projects ranging from fast-paced mobile titles to networked multiplayer experiences, contributing not just as a developer, but as a systems thinker. I enjoy solving complex technical challenges — whether it’s synchronization, performance bottlenecks, or designing architecture that supports long-term growth.

Beyond implementation, I value structure, clarity, and collaboration. I’ve worked closely with cross-functional teams, contributed to architectural decisions, and helped improve development workflows to ensure projects ship smoothly and sustainably.

Experience

  • Mindstorm Studios Senior Software Engineer
  • GenITeam Solutions Development Lead
  • OZI Technology Group Software Engineer
  • Self-employed Unreal / Unity Engg.

Skills

  • C++, C#, Javascript, Html, Css
  • PC, Android, IOS, WebGl, VR/AR/XR
  • Playfab, Firebase, API, Localisation
  • Git, GitHub, SVN, Fork
  • Blender, Photoshop, Cursor
  • Client Handling, Team Leadership

Selected Works.

Play Real Golf, Earn Real Money! Compete against pro golfers from around the world in exciting real money multiplayer tournaments. Swing into the ultimate golfing adventure where precision meets excitement!. Project Link.

Its a 2d multiplayer board game developed for Mobile (iOS and Android), Browsers (HTML5) for mobile and PC. It is an educational number game, helping students advance in multiplication and memorization of tables.

A retro side-scrolling beat 'em up featuring G.I. JOE characters battling Cobra forces. As lead developer, I oversee the multiplayer integration, collaborating with 'Maple Powered Games' by utilizing Photon Fusion for Hasbro Publishers. Project Link.

Descend into eerie darkness where unknown horrors lurk. In this multiplayer VR thriller, players must outwit and escape terrifying creatures across escalating levels of panic. Meta | Steam

A thrilling third-person stealth game that challenges players to break out of a high-security prison using their wits and cunning. Developed using Unity for Android with over 5 Million Downloads. Project Link.

Ascended Kingdom is a Unity-based RTS game where players construct and upgrade towns through different eras, command heroes and armies to conquer enemy territories, and engage in strategic warfare for dominance.

S.P.A.C.E is an innovative Unity-based simulation developed for the Singapore-ETH Centre, drawing inspiration from research conducted by esteemed PhDs. With a focus on detecting cognitive impairment in dementia patients, the simulation incorporates diverse spatial tasks to assess players' spatial knowledge effectively. Project Link.

Project Link.

People who worked with me

Author image Sarah Khan Product Manager

Zeeshan consistently delivered optimized, production-ready systems and always considered scalability from day one. His ability to balance technical depth with deadlines made him a key contributor to our project’s success.

Author image Ahmed Raza Technical Director

I worked closely with Zeeshan on several Unity projects. He architected key multiplayer systems and consistently delivered stable, production-ready solutions. His technical clarity and structured thinking made a real impact on the team.

Author image Omar Siddiqui Senior Unity Developer

Working alongside Zeeshan was a great experience. He takes full ownership of systems and always thinks long-term about scalability and clean architecture. His input significantly improved our workflow and code quality.

Author image Daniel Brooks Game Producer

Zeeshan takes ownership of complex challenges and delivers reliable, maintainable solutions. From multiplayer systems to mobile optimization, he approached every task with clarity and professionalism.